Showing posts with label Robotech Masters. Show all posts
Showing posts with label Robotech Masters. Show all posts

Wednesday, November 5, 2025

Robotech: The Movie.

Mark Landry and the MODAT-5.
Mechanic Mark Landry acquires the top-secret MODAT-5.

Also Released as: Robotech - The Untold Story.

Original Release Date: July 25, 1986.
Running Time: 85 minutes. Home Video Version: 29 minutes. Screenplay by: Ardwright Chamberlain. Story by: Carl Macek. Directed by: Noboru Ishiguro, Carl Macek. Produced by: Ahmed Agrama, Toru Miura.


THE PLOT:

The Robotech Masters have a plan. When the SDF-1 crash landed on Earth, human scientists transferred its data to a "mother computer." The Masters want that computer and its data, but they don't want to risk a frontal assault like Zentraedi Lord Dolza's failure. Instead, they try subterfuge, taking human prisoners for purposes of infiltration.

They find the perfect subject: Col. B. D. Andrews, a highly respected member of the military. They capture him as he attempts to fight off their attack - then kill the original and send a clone of Andrews back with orders to gain access to the computer and transmit its information to them.

Todd, one of Andrews's soldiers, notices the change in the colonel's behavior. He steals the MODAT-5, a mobile database terminal in the form of a motorcycle, and shows it to his friend, Mark Landry, a mechanic and an expert driver. He's midway through telling Mark about his suspicions when three security men show up. Mark gets away on the MODAT, but Todd is unable to escape.

Now it's up to Mark to discover exactly what Andrews has planned. Fortunately, he has help from EVE, the sentient computer whose data is coveted by Andrews and the Robotech Masters. Time is running out, though. Andrews has already begun transmitting his data to a disused satellite, perfect for interception by the enemy. Once the Masters have all the data, they intend to succeed where the Zentraedi failed - by annihilating all life on Earth!

An angry Mark prepares for battle.
Mark is ready for action - with a lot less
soul-searching than Megazone 23's Shogo.

CHARACTERS:

Despite using much of Megazone 23's footage, Robotech: The Movie is an entirely different film. This extends to the characters. Megazone's protagonist, Shogo, spends almost the entire second half processing the secret he discovers. Mark Landry, the Robotech hero, is far less shaken by his encounter with the fake Col. Andrews, being quippy and jokey in several of the following scenes.

Though B. D. serves as the villain in both films, Megazone's B. D. likely believes that everything he's doing is necessary. He even tries to recruit Shogo, clearly impressed at the young man's natural skill with the prototype motorcycle. Robotech's Andrews is a clone - in spy movie terms, a high-placed agent feeding information to the enemy. He's dismissive toward Mark when they meet, actively attempting to fill the young man with enough doubt to avoid further interference.

Becky takes a call from Mark.
"Too many girls... This is not a Cannon movie."

BACKGROUND:

Robotech: The Movie had the misfortune to be a Cannon Film. Menahem Golan and Yoram Globus, Cannon's owners from 1979 - 1989, were infamous for last-minute budget cuts and post-production tampering. Now, I grew up in the '80s, and I'll admit to having a grudging fondness for some of their schlocky output. But actual good movies released by Cannon were as rare as flecks of gold in the sand.

Carl Macek's intent was to do with Megazone 23 what he had done with Macross, Southern Cross, and Mospeada: deliver a passably faithful, if Americanized, version, making changes to fit it to Robotech's continuity. When he screened it for Cannon execs, he was told that there were "too many girls and not enough robots and guns," with Menahem Golan declaring that this was "not a Cannon movie."

Macek responded by throwing in almost thirty minutes of Southern Cross footage and reframing the main plot as a conspiracy set in motion by the Robotech Masters. Deep cuts were made to make room, jettisoning most of the character-focused material, and scenes were shifted around to relate what was left to the Southern Cross scenes.

Macek hated the end result, but it please Golan; per Macek, the Cannon co-owner looked at the newly mangled motion picture and declared: "That's a Cannon movie." Which then proceeded to barely get released in a couple of theaters in Texas and (somewhat strangely) in Yellow Springs, Ohio.

The bizarre thing? Megazone 23 has plenty of action. But I suppose Cannon just couldn't help being Cannon...

Mark battles Col. Landry in the newly-animated ending.
A newly-animated ending sees Mark battling, with
plenty of guns and robots. "Now, that's a Cannon movie!"

CUTS AND ALTERATIONS:

Because of the production nightmare, Robotech: The Movie is radically different from Megazone 23. You can actually watch Robotech and remain unspoiled for Megazone's major reveal and many of its plot points.

This makes attempting to itemize individual differences into a fool's errand - such a list would be longer than the review itself. So instead of doing that, I'm going to group the general categories of changes.

Scene Restructuring: Scenes are shifted around, partially to tie the main story together with the Southern Cross footage, and partially to change the emphasis. Megazone 23 opens with Shogo meeting Yui, establishing their relationship as of equal importance to the science fiction/conspiracy plot. Robotech opens with an extended action prologue that sets up the conspiracy plot. Even when Mark is finally introduced, it's not meeting Becky - It's receiving the motorcycle and fleeing from the armed gunmen.

Col. Andrews Is More Prominent than B. D.: B. D., the primary antagonist of Megazone, only becomes prominent in the story at the midpoint, after Shogo meets him. Robotech makes Col. Andrews important right away. Scenes of him plotting, which occur relatively late in Megazone, are moved up to the first third. The magic of voice over also makes him a major player in the Southern Cross prologue. All of this makes his part seem much bigger - in fact, for the first half hour, he's a larger presence than the movie's actual hero!

Relationship Story Is Cut Back - A Lot: Mark's relationship with Becky is only introduced after the conspiracy story is set in motion. She is already his girlfriend, which allows for the removal of all those pesky scenes in which the two leads get to know each other. Almost all of the relationship scenes are pushed together into a single ten-minute block, and most of these are rewritten so that the dialogue is less about them as characters than about the plot. This makes Becky, the female lead, into a peripheral character to such an extent that viewers unfamiliar with the original might wonder why she's even present.

The Big Reveal: Megazone 23's most memorable scene is the mid-film reveal, which Shogo stumbles across by chance while scouting locations with Tomomi for her movie. In Robotech, Mark is led to this secret when he's contacted by Eve. Kelly (Robotech's version of Tomomi) is not present. Oh, and since a major plot turn would apparently not be suitably exciting on its own, Robotech moves a bunch of the action from Megazone's climax into this set piece so that stuff can blow up real good.

The Slimy Producer Tries to Rape Becky: It made emotional sense for Shogo's character when he blamed Yui for her encounter with the producer, as she fully intended to sleep with the man for a role. Robotech alters the scene so that Becky is blameless: Slimy Producer Guy breaks into her room and assaults her, with her fighting him until Mark comes to the rescue. The problem? Mark still somehow blames her, which mainly leaves him looking like a Grade A ass!

The Ending: Megazone animation studio The Idol Company was commissioned to create a new, closed ending (the footage of which subsequently appeared in some Megazone releases). Mark battles Col. Andrews while rescuing characters from an airfield ambush. This is all extremely cheesy, particularly the final shots, and it doesn't make much sense... but it's also kind of fun to watch, as long as you remember to completely turn your brain off.

Gen. Emerson and Supreme Commander Anatole Leonard.
Rolf Emerson and Anatole Leonard struggle with an alien attack.
The viewers struggle with them being in the wrong movie.

TWO SOURCES THAT DON'T FIT TOGETHER:

The single biggest problem with Robotech: The Movie is the Southern Cross footage. The script makes a decent stab at tying the scenes from the two sources together. However, this very effort makes the Megazone scenes of secondary importance to the story. Because the Megazone scenes are rewritten to be purely reactive to the Southern Cross ones, it's the thread with Mark and Becky that ends up feeling like a subplot. 

It's purely in the Southern Cross scenes that the movie: establishes its plot; motivates the Earth government to grant the fake Col. Andrews access to the computer; sets the stakes, with the Masters declaring their intent to destroy the Earth; and even sees the larger threat of the Masters repelled. By the time Mark has his final confrontation with Andrews, the colonel has already been exposed as an enemy agent and the Masters have already been defeated.

Then there are the visual transitions from one source to the other. Discussions of this movie regularly touch on the quality of the film stock, with Megazone 23 utilizing 35mm while Southern Cross was on more budget-friendly 16mm. More jarring to me, however, was the switch between completely different art styles. Megazone's characters have more individuality in their proportions and a wider and subtler range of expressions, and the Megazone scenes are more colorful and dynamic than those from Southern Cross. If you were to downscale Megazone's footage to match Southern Cross's, the stark difference in the basic look of the two titles would still make it impossible to seamlessly cut them together.

I can think of no more damning indictment of the impact of the Southern Cross footage on this film than its own official home video version. By the time the complete Robotech DVD set was released, Harmony Gold had lost the rights to Megazone, so they created a 29-minute edit using only the Southern Cross footage… and it’s arguably less incoherent than the full length movie is! (credit to Gubaba on Bluesky for pointing out that this edit was done by the studio, and not by Macek himself)

The Robotech Masters plot the destruction of the planet Earth.
The Robotech Masters plot the destruction of the planet Earth.

OTHER MUSINGS:

Robotech: The Movie is a mess.

Sequences don't lead into each other. Instead, each bit is an entity in itself. When Mark investigates a TV station, for instance, the scene kicks off with an internal monologue so that he can tell us why he's doing this. He meets Col. Andrews because EVE leads him there, with very little leading up to that. Even the new ending starts with Mark being led to the site of the final battle. You can split each bit into its own 10-minute short film (give or take), and each individual sequence would make just as much sense as within the larger movie.

The reshuffling of scenes creates continuity errors. A scene of Becky dancing has her footage re-looped, presumably to fit the music, with the same three shots shown multiple times, which I started to find quite funny after a few seconds. Kelly reviews footage for her movie, having recorded the MODAT transforming into a robot form... a couple of scenes before Mark discovers that the bike has that ability!

Finally, this movie doesn't even fit within the larger Robotech continuity. It is set between The Macross Saga and The Masters, with supporting roles for Supreme Commander Anatole Leonard (still an idiot) and Rolf Emerson. The humans directly battle The Masters at multiple points, and by the film's end are relatively easily defeating them in battle.

Now recall The Masters arc. For the first quarter of that arc: the humans have no idea who these aliens are; the battles are almost laughably one-sided, with the humans barely able to land a shot on the enemy; and they know so little about The Masters that they have to send Dana Sterling's squad into a downed ship to gather intel.

In short, the events of the movie have little internal consistency - and even less consistency with the actual series.

Like I said: a mess.

Mark basks in the aftermath of his victory.

OVERALL:

The one backhanded compliment I can pay to Robotech: The Movie is that I found it passably diverting. It has so little to do with Megazone 23 that I quickly stopped even thinking about the source film, let alone being annoyed at its mangling. This enabled me to enjoy the pretty pictures and action scenes on their own merits.

Much of the voice acting is decent, particularly in the Megazone scenes; the Robotech score is reasonably well fitted to the action; and it all goes by painlessly. Turn your brain off - I mean, all the way off - and there are worse ways to burn off 85 minutes.

So in the end, I'd agree with Menaheim Golan. To its core, it can absolutely be said of Roboech: The Movie:

"Now, that's a Cannon movie."


Overall Rating - Robotech: 3/10.

Alternate Version: Megazone 23

Previous Movie: Codename - Robotech
Next Movie: Robotech - The Sentinels

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Tuesday, December 10, 2024

Some Thoughts on Robotech: The Masters.

Ending credits shot from Super Dimension Cavalry Southern Cross, showing Jeanne leaning against her vehicle.
Ending credits shot from Super Dimension Cavalry Southern Cross.

"The Masters Saga," adapted from Super Dimension Cavalry Southern Cross, is widely seen as the weakest of Robotech's three chapters. I have yet to watch "The New Generation," so I'll withthold judgment for now. I will say that, while both "The Masters" and Southern Cross represent a clear step down from Macross, I still generally enjoyed both versions.


SOUTHERN CROSS: DOOMED FROM THE START:

Even cursory research into the background of Southern Cross shows that it was plagued with problems. Envisioned as a 52-episode series, it had exactly one stroke of luck: Gaining the "Super Dimension" title, which allowed the creators to position it as a successor to successful series, Super Dimension Fortress Macross and Super Dimension Century Orguss.

It ended up running a mere 23 episodes (with Robotech adding a 24th via clip show Dana's Story). Its first major blow came before it even began airing, when toy sponsor Popy rescinded its planned sponsorship. This meant that unlike other mech series, there was no accompanying toy line - and without that supplemental income, the ratings did not justify the show taking up a full year's airtime.

The series was cancelled with enough notice for the writers to create an ending - but the ending is more than a little abrupt, and the sudden rushed pacing of the final episodes stands in stark contrast to the rest of the series.

Jeanne and her squad run from an explosion.
The series has a certain "action movie" energy to it.

AN ENERGETIC TALE THAT DOESN'T OVERSTAY ITS WELCOME:

There are advantages to the shortened episode count. While I enjoyed Southern Cross on its own terms, I don't think it could have sustained 52 episodes.

The characters are mostly shallow, more "types" than complex personalities. Only Jeanne, Andrzej, and Seifriet gain any real depth as the series moves on. As for the rest? Louis is "tech guy"; Charles is "the lady's man"; Bowie and Musica are the "earnest young lovers"; and so on. None of them are unlikable and none of them fail as characters within the confines of their types - but there really aren't a lot of layers. For a brisk 23 episodes, they're good enough company. Had the show managed its initially planned run, I suspect I'd have grown rather weary of them by Episode 30, never mind Episode 50.

Because the show only runs for 23 episodes, it never has a chance to wear out its welcome. It's fairly light in tone for the most part, with a brisk energy. Because it does end (albeit with a few dangling loose ends), there's none of the frustration that comes with an incomplete story. It's not the epic that Macross was, seeming more like the equivalent of a fun little action movie... but there is absolutely a place for fun action movies, so I don't feel inclined to complain about that.

The flowers in the ruins serve a very different purpose in Robotech.
The flowers in the ruins serve a very different purpose in Robotech.

SOUTHERN CROSS VS. ROBOTECH - "THE MASTERS":

Southern Cross saw a lot more changes for its Robotech version than Macross did. Because it's the middle piece of the series, the Robotech writers use elements of it as setup for the final Invid arc, with the Invid mentioned early and often throughout.

The most significant change is to the nature of the flowers in the ruins. In Southern Cross, the flowers are the Zor's source of energy. Robotech alters this, renaming the plant as "The Invid Flower of Life," a malevolent harbinger of an even worse alien invasion to come. Now the flowers are an infestation. The Masters don't want the plant, but rather the protoculture it is parasitically feeding on.

I think this works to the story's benefit, adding an extra layer of futility to this war. The Masters need the protoculture factory within the ruins of the SDF-1 - but that factory is already infested, with it entirely possible that its protoculture is unusable. Meanwhile, the humans are fighting and dying to fend off an invasion, not realizing that an even worse invasion is imminent. I think this adds something extra that was missing in Southern Cross.

Robotech also greatly improves the ending. Southern Cross's finale is rushed and unsatisfying. The story is concluded, but with a lot of loose ends. Robotech has the advantage of not actually ending here. What was a finale is transformed into groundwork for "The New Generation," with the final actions of this war directly leading to the next. This makes the loose ends less noticeable, because the full story is no longer intended to be resolved here.

Jeanne gets a reminder that war is deadly serious. Her character arc is all but completely flattened out in Robotech.
Jeanne gets a reminder that war is deadly serious. Her
character arc is all but completely flattened out in Robotech.

CHARACTERS:

When I reviewed "The Macross Saga" and its parent series, I found the most striking difference the altered focus. Super Dimension Fortress Macross focused on its characters and themes, while Robotech was was intent on plot. Themes and characters were simplified for "The Macross Saga," something that was extremely noticeable viewing the two versions side-by-side.

Southern Cross is a much simpler series, so most of its characters transition smoothly to Robotech. Marie, Nova, Bowie, Louis, and Sean are all but identical to their Southern Cross counterparts. Only two characters really suffer in the translation: Jeanne and Andrzej, both of whom are flattened from characters into mere "types" when they are transformed into Dana Sterling and Angelo.

Early episodes paint Jeanne as almost entirely irresponsible, and I'll admit that she aggravated me at the start. She was vain and frivolous, refusing to treat any situation seriously even after the start of the war. The first two episodes saw her repeatedly disobeying orders, only to be rewarded for it. Robotech dials this down. The first episode (not counting Dana's Story) is re-edited so that Dana is only arrested once, rather than Jeanne's twice, and so that she is following orders at the end rather than literally hijacking equipment to join the battle.

This makes Dana initially less irritating, but it also all but removes the main character's arc. Jeanne gets confronted with the seriousness of the situation in Episode Three. While her frivolous side never goes away, from that point she takes the war and the welfare of her people seriously... which is pretty much the starting point for Robotech's Dana Sterling. As a result, Dana becomes a static heroine, not particularly changing across the series, which also makes her seem more passive than Southern Cross's Jeanne.

But that's nothing compared to the series' treatment of her second-in-command! Southern Cross's Andrzej clashes with Jeanne early on, with it obvious that he finds her ill-suited to command. They share a quiet moment in Prelude, just before the squad's most dangerous early mission, after which she gains his respect. He remains willing to tell her when he disagrees with her, and he even pulls her up short when her emotions override her judgment. Still, from that point on, Andrzej is an ally.

Robotech's Angelo... Well, as I've said in several reviews, Angelo is an idiot. Andrzej's issues with Jeanne in Southern Cross are rooted in legitimate concerns about her command style, particularly her cavalier attitude toward orders. Angelo is a sneering sexist who seems to try to actively sabotage Dana on more than one occasion. Andrzej has a thoughtful side, recognizing Seifriet's inner torment and quietly criticizing Jeanne when anger leads to her going too far in tearing into him. Angelo is thoughtless, dismissively saying that the squad would be better off without Zor; if anything, he probably thinks Dana doesn't get angry enough!

The result is that one of Southern Cross's best characters is reduced to this series' answer to MASH's Frank Burns - a character who exists to be reliably wrong in every situation.

The Zor/The Robotech Masters plot against the humans.
The Zor/The Robotech Masters plot against the humans.

OVERALL:

Super Dimension Cavalry Southern Cross is a weaker series than Super Dimension Fortress Macross was. Many supporting characters are two dimensional, and the regulars enjoy impenetrable plot armor. Only a few regular characters die across the entire series, and all but one of those deaths happen in the final episode! Outside of that, everyone who dies is either a one-shot guest character or a glorified redshirt.

Even so, I found much to enjoy. Its tone is mostly light, which helps it to remain energetic. The writing is shallower than Macross, but the art and animation quality is a lot more consistent. And yes, the fact that it only lasts for 23 episodes means that it doesn't overstay its welcome.

Because it's a simpler series to start with, the Robotech version doesn't lose very much. Dana and Angelo are weaker, flatter characters than Jeanne and Andrzej, and the Robotech music cues interfere with the flow of some episodes. Still, the energetic tone remains intact, and certain plot elements created for Robotech make parts of the story more interesting. Critically, the ending works a lot better in Robotech, where it's used to pave the way for the next series, than it does in Southern Cross.

It's a flawed work in either version, and I'm not sure that Southern Cross would have been particularly improved had it gotten its originally intended 52 episodes. That said, if this really is as bad as Robotech gets, then that bodes well for the final arc.


Previous: The Macross Saga
Next: The New Generation

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Tuesday, November 26, 2024

2-23. Genesis/Catastrophe.

The Zor stand at the cusp of victory.
The Zor stand at the cusp of victory.

Super Dimension Cavalry Southern Cross: Genesis.

Original Air Date - Super Dimension Cavalry Southern Cross: Sept. 30, 1984. Writer: Jinzou Toriumi. Director: Yasuo Hasegawa.

Robotech: Catastrophe.

Original Air Date - Robotech: May 24, 1985.
Story Editor: Steve Kramer. Supervising Director: Robert V. Barron.


PLOT - SOUTHERN CROSS

The 15th Squadron escapes from the Zor trap, but Seifriet isn't with them. Realizing that he intends to kill the Zor leaders, particularly Dess, Jeanne puts Andrzej in charge and then goes after him.

The Zor have become desperate, the energy depletion among their forces harming their offensive. Dess orders the abandonment of any affected Zor so that they can focus on getting to the flower. Musica senses the oncoming threat to her sisters, and she and the other members of the 15th launch a rescue mission to save them.

All the while, the battle for Gloire rages on, with the outcome for the colony's human settlers looking increasingly grim...


PLOT - ROBOTECH:

The 15th Squadron escapes from the Masters' trap, but Zor isn't with them. Realizing that he intends to kill the Robotech Masters, Jeanne goes after him.

The Masters have become desperate, the energy depletion among their forces harming their offensive. The leaders order the abandonment of anyone affected so that they can focus on recovering the protoculture from Earth. Musica senses the oncoming threat to her sisters, and she and the other members of the 15th launch a rescue mission to save them.

All the while, the battle for Earth rages on, as the threat of the Invid grows ever closer...

Seifriet seeks revenge. In Robotech, Zor's motives are a little more interesting.
Seifriet seeks revenge. In Robotech,
Zor's motives are a little more interesting.

CHARACTERS:

Southern Cross is sprinting to wrap up its storyline, which leaves little room for characterization. Jeanne and Seifriet get a couple of moments: Seifriet with his drive for vegneance, and Jeanne in rejecting the "eternal life" offered by the Zor flower. Claude Leon also gets a moment of dignity when he refuses to evacuate, but I'd honestly prefer he didn't. He's done nothing to warrant even a semi-heroic moment; given my druthers, I'd have him die while cowering beneath a desk with a growing brown stain on the seat of his trousers.

Robotech adds a bit more to the characterizations of Dana and Zor. With his memories restored, Zor is furious at the Masters for perverting the protoculture the original Zor had discovered, which is just a little more interesting than Seifriet living out a Charles Bronson fantasy. Robotech's writers also make use of Dana's half-Zentraedi background, with it being her alien blood that leads the Flower of Life to call to her.

Advantage: Robotech.


NARRATION:

Normally, I would give the advantage to the version without narration. This episode is the exception. Southern Cross's finale is a rushed mess. It never slows down... but that actually becomes a problem given all the information it throws out between explosions.

The Robotech narration helps to slow things down a bit, organizing what we've learned in between scenes and forcing more of a shape onto the story. In most episodes, I get annoyed when the narrator insists on taking us from one scene to the next. Here, that same tendency helps to keep things feeling focused.

Advantage: Robotech.

The Zor flower tries to tempt Jeanne. In Robotech, the Invid Flower of Life calls out to Dana's Zentraedi blood.
The Zor flower tries to tempt Jeanne. In Robotech, the
Invid Flower of Life calls out to Dana's Zentraedi blood.

CUTS AND ALTERATION:

Bioroid Sluggishness vs. Corridors: The episode opens with the 15th fleeing from enemy bioroids. In Southern Cross, Louis notices that the bioroids are sluggish, a reference to the dwindling Zor energy supplies. In Robotech, Louis just says something about how the corridors all look the same.

Jeanne Puts Andrzej in Charge: Once Jeanne gets her squad safely to a potential exit, she goes back for Seifriet. Southern Cross sees her pausing to specifically put Andrzej in charge. Robotech's Dana seems to give no thought to this and just rushes off. I'm not sure this works either way, since Marie, Lt. Brown, and Nova all outrank Angelo. Still, at least Southern Cross pauses to consider the issue.

Angelo Declares, "I'm in Charge!": Because unlike Andrzej, Angelo is an idiot. As a wise man once said, "Any man who must say I am the king is no true king."

Seifriet Warns Jeanne They Are Unlikely to Survive: In Southern Cross, when Jeanne joins Seifriet, he sternly tells her not to expect to survive a confrontation with the Zor leaders. Robotech's exchange is the reverse of this: When Zor tries to warn Dana, she tells him that she intends to make sure that he survives.

Anatole Orders "No Prisoners!": Southern Cross's Claude Leon has, by this point, realized that he's engaging in a battle that's unlikely to end well. Robotech's Anatole Leonard is delusional enough to think that his sparse and outgunned forces are in any position to have to worry about taking prisoners.

Zor's Motives Run Deeper than Seifriet's: Seifriet, a human who was brainwashed by the Zor, simply wants to kill his tormenters. Zor's motivations in Robotech are more interesting (if a bit convoluted). He's a clone of the original Zor, who created the Zentraedi as soldiers and who also created protoculture. When he confronts the Masters, they are certain that he will not be willing to destroy the greatest creation of his civilization. Zor cries that the Masters are not his people, that his civilization is already dead. Though this exposition is rushed, it's still more interesting than what Southern Cross offers.

Dana's Vision: When Jeanne touches the canister holding the flower, she has a vision. The flower attempts to lure her into serving it the way the Zor do, something she angrily rejects. Robotech uses Dana's background (finally!) to improve upon this. The protoculture is now calling to her Zentraedi side when it presents her with an image of a triumverate of Danas. She rejects that, insisting that she is "a human being!" The subsequent interaction, with a little girl and two obscured figures, is transformed into Dana touching her sister's consciousness while the voices of her parents warn her of the Invid. The very literal accounting of each vision means that some atmosphere is lost - but I find that the more interesting story material makes up for it.

Zor Accuses the Masters of Misusing the Protoculture: Southern Cross's Seifriet continues pursuing revenge for his brainwashing. Robotech's Zor presents this as a matter of justice: "Your misuse of the protoculture shall not go unpunished!"

Zor Attempts to Stop the Invid Invasion: In the closing minutes of Southern Cross, Seifriet attempts to stop the destruction of Gloire's capital city and end the war. Robotech adjusts this so that Zor's goal is to destroy the protoculture so that the Invid will have no reason to invade.

Epilogue: Both versions feature a brief epilogue. Southern Cross plays its closing theme over images of the survivors with the petals of the Zor flowers falling over all of them. The visual and tonal implication is that this marks the end of the conflict. Robotech changes the context entirely. Now, a horrified Dana watches as the flowers are spread everywhere. Far from indicating peace, the narrator informs us that Zor's actions backfired, trasnforming Earth into a "fertile garden, awaiting cultivation" - the catastrophe of the Robotech episode's title.

Advantage: Robotech. Most of the changes for the worse are small, while most of the more significant changes make the story more interesting.


INCIDENTAL MUSIC:

Southern Cross has two effective musical moments. During Jeanne's vision, the flowers sing to her, which heightens the surreal atmosphere; and the end credits song plays over the final images, seeming to promise an end to the conflict. Robotech uses its tracks well, and its "ominous" music takes the same ending images and makes them a harbinger of doom - but Robotech also completely flattens the atmosphere of the mid-episode vision, leaving me giving this category to Southern Cross

Advantage: Southern Cross.

Zor civilians, left abandoned by their leaders.
Zor civilians, left abandoned by their leaders.

OVERALL ADVANTAGE - ROBOTECH:

Super Dimension Cavalry Southern Cross was originally intended to run almost twice as long as it did. Weak ratings, combined with circumstances that kept it from getting its own toy line, led to an early cancellation. The writers were forced to throw together an ending in a hurry... and I'm afraid it shows.

The experience of watching Southern Cross's Genesis could be summarized as: infodumps, explosions, and more infodumps. It's not necessarily hard to follow, but it feels like at least four episodes' worth of material was crammed rather artlessly into a single installment.

The Robotech episode still provides a lot of information, specifically about the origins of protoculture. But the narrator helps it to feel more organized and better paced, which makes it more enjoyable overall.

The war ends... though in Robotech, it's made clear that a new war is on its way.
The war ends... though in Robotech, it's
made clear that a new war is on its way.

OTHER MUSINGS:

I'll save my overall thoughts on Super Dimension Cavalry Southern Cross and Robotech: The Masters for my overview. Genesis was, overall, a disappointing series finale. It's easy enough to understand why - the show was canceled, and the writers were left to scramble. But just because I understand why this final episode isn't very good, that doesn't change that it's mostly unsatisfying.

The Robotech version, Catastrophe, has a huge advantage over Southern Cross: Namely, that it isn't the finale. It's still densely packed; but since its role is as much to set up the next arc as to close out this one, it comes across as less of a jumble. Both endings feel inconclusive - but in Robotech's case, that isn't really a problem. After all, there are still 25 episodes left to go.


Overall Rating - Southern Cross: 5/10.

Overall Rating - Robotech: 7/10.

Southern Cross/The Masters Overview

Previous Episode: Catastrophe/The Invid Connection
Next Episode: Prelude to the Offensive/The Invid Invasion

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Tuesday, November 19, 2024

2-22. Catastrophe/The Invid Connection.

The Zor city takes casualties during the battle.
The Zor city takes casualties during the battle.

Super Dimension Cavalry Southern Cross: Catastrophe.

Original Air Date - Super Dimension Cavalry Southern Cross: Sept. 23, 1984. Writer: Jinzou Toriumi. Director: Mikio Suzuki.

Robotech: The Invid Connection.

Original Air Date - Robotech: May 23, 1985.
Story Editor: Steve Kramer. Supervising Director: Robert V. Barron.


PLOT - SOUTHERN CROSS

The final battle has begun, with Gen. Emerson leading the assault against the Zor. He's attempting to hold out until Supreme Commander Claude Leon begins his pincer attack from Gloire - but Claude has yet to launch his assault, an inaction that may well spell disaster.

Meanwhile, in the Zor ruins, Seifriet persuades Lana not to arrest Musica, pointing out the way the Zor flowers react to her presence. He tells Lana that this chamber is the key to everything. Before they can actually do anything, however, an enemy ship descends, intending to claim the flowers to restore the Zor fleet's bio-energy.

Seifriet warns off the ship by threatening the flowers. He then demands to speak with Zor leader Dess, to negotiate an end to the conflict. But Jeanne fears that Seifriet actually intends to get revenge on his former tormenters!


PLOT - ROBOTECH:

The final battle has begun, with Gen. Emerson leading the assault against the Robotech Masters. He's attempting to hold out until Supreme Commander Anatole Leonard begins his pincer attack from Earth - but Leonard has yet to launch his assault, an inaction that may well spell disaster.

Meanwhile, the 15th Squadron stands in the ruins of the SDF-1, in the midst of the protoculture factory sought first by the Zentraedi and now by the Masters... but it's too late, with the protoculture now infested with the Invid Flower of Life and expelling spores that will attract that deadly enemy.

Having regained his memories, Zor persuades Nova not to arrest Musica, whose absence from the enemy fleet will drive the enemy slowly but surely into disarray. Before they can actually do anything, however, an enemy ship descends to try to claim the protoculture, Invid flowers or no.

Zor is able to warn the ship off. He demands to speak with the Robotech Masters to negotiate an end to the conflict. But Dana fears that he actually intends to get revenge on his former tormenters!

The 15th Squadron braces itself for conflict with aliens and humans alike.
The 15th Squadron braces itself for conflict
with aliens and humans alike.

CHARACTERS:

Seifriet knows full well that Jeanne tends to be led by her emotions. He tries to play on this when he says that all of his actions were to help Musica. But he forgets that Jeanne is also intuitive. She sees right through him, all too accurately predicting that his true goal is vengeance. She has empathy for his emotional turmoil, but her responsibility is to look after Musica and her squad.

In the "B" plot, Claude Leon informs Emerson about Bowie going AWOL with an alien prisoner. Emerson's response is more soldier than father - that Bowie will need to face punishment and take responsibility. Even Claude seems surprised; the way the scene plays out, it seems as if he meant to mitigate consequences.

The Emerson/Bowie material would work a lot better if the two characters had more interaction prior to this (that's true of their relationship across the entire series, actually), but it just about works in Southern Cross. Robotech's bizarre decision to make Emerson into Bowie's godfather rather than his father mutes much of the emotion. When Robotech's Bowie calls out to Emerson, "My friend!" - Well, I'll just say it's unintentionally a bit comical.

I'm still wondering why this change was made. My immediate instinct is that someone got nervous about a white father with a black son... except that "The Macross Saga" already featured one interracial romance between Roy and Claudia; "The Masters" features another between Bowie and Musica that is also inter-species. Why would an interracial father-and-son be a dealbreaker? And if that wasn't the reason, then what was? The only result of this change has been to generally weaken a thread that was already frayed due to the lack of screen time the two characters shared!

Ah, well.

Advantage: Southern Cross.


NARRATION:

Another clumsy recap for Southern Cross, though at this point I'm wondering if some of the problem stems from translation. There is a definite senseof the not-quite-there "jumble" that can come from an overly literal translation.

Robotech actually does pretty well by its voice over. The recap actually benefits from the addition of the Invid subplot, and the narration is reasonably restrained across the rest of the episode.

Advantage: Robotech.

Gen. Emerson negotiates. Southern Cross's Zor are more convincing as negotiators than the Robotech Masters.
Gen. Emerson negotiates. Southern Cross's Zor are more
convincing as negotiators than the Robotech Masters.

CUTS AND ALTERATION:

Zor Gives a Different Reason for Musica's Importance: Southern Cross's Seifriet gets a wavering Lana to give up on arresting Musica when he points out that the Zor flowers react to her proximity. Since Lana can observe this herself, it's reasonable for her to believe him. Robotech's Zor tells Nova that Musica's playing keeps the clones under the Masters' control, a control that will slip in Musica's absence. This isn't something Nova can verify, and it wouldn't change the advantages to arresting and questioning her. This doesn't make a nonsense out of Nova dropping the arrest, as she's already wavering, but it does weaken that decision to only the emotional appeals.

Emerson and the Supreme Commander: When Claude Leon informs Emerson that Bowie has gone AWOL, he seems to be trying to extend an olive branch, all but offering to mitigate the consequences. He's genuinely surprised when Emerson says that Bowie should face punishment. In Robotech, Emerson immediately protests that Bowie must have been brainwashed, and Anatole Leonard doesn't show the slightest sign of sympathy.

The Ultimatum: The Zor contact Claude to give him a deadline to abandon Gloire, their homeworld, in 48 hours. The substance of the scene is the same in Robotech, but the context is very different: Since the planet is Earth in Robotech, it's now a threat to destroy humanity's home world rather than an ultimatum to abandon the aliens' own home planet.

The Masters Are Less Cordial to Emerson than the Zor: The Zor try to convince Gen. Emerson that they wish to negotiate for a peaceful settlement. The Masters in Robotech do the same - but they drop the act very quickly, sneering about how "stupid" the humans are. Oh, and somehow Emerson and Marie are aware of the Invid, even though they were already off planet by the time any of the humans heard that name.

Zor's Ending Words: At the end of Southern Cross, Seifriet separates from the 15th Squadron in order to chase after the Zor leaders, specifically Dess, vowing to destroy them. Robotech changes Zor Prime's final words, with him now declaring that the Robotech Masters will obey him. This significantly muddles the nature of his personal agenda.

Advantage: Southern Cross.


INCIDENTAL MUSIC:

I don't have much to say here. Both shows apply their incidentals perfectly adequately, and no musical moments really stand out to me.

Advantage: None.

Civilians desperately evacuate the city as the battle draws near.
Civilians desperately evacuate the city as the battle draws near.

OVERALL ADVANTAGE - SOUTHERN CROSS:

The difference in this case is slight. Southern Cross ends up benefiting from better characterizations for Jeanne and Seifriet, and for a slightly better (well, less weak) Emerson/Bowie strand.


OTHER MUSINGS:

The momentum from the previous episode continues. This episode features big action sequences and major plot turns. Even the Plot Armor of the named characters starts to falter, as we get the first major character death just in time to raise the stakes for the finale.

This is principally a plot-based episode. The characterizations still work - but except for Jeanne, Seifriet, and Emerson, the rest only get moments around the edges. The characters are serving the plot this time, whereas the previous two episodes had much of the plot arising from the characters acting according to their natures.

Another good episode, in any case. Fingers crossed that the finale manages to land!


Overall Rating: 8/10.

Previous Episode: Nightmare/Final Nightmare
Next Episode: Genesis/Catastrophe

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Tuesday, November 12, 2024

2-21. Nightmare/Final Nightmare.

The squad finds the alien flowers in full bloom. In Robotech, this is a harbinger of doom.
The squad finds the alien flowers in full bloom.
In Robotech, this is a harbinger of doom.

Super Dimension Cavalry Southern Cross: Nightmare.

Original Air Date - Super Dimension Cavalry Southern Cross: Sept. 16, 1984. Writer: Tadashi Terada. Director: Noriyasu Kogawa.

Robotech: Final Nightmare.

Original Air Date - Robotech: May 22, 1985.
Story Editor: Steve Kramer. Supervising Director: Robert V. Barron.


PLOT - SOUTHERN CROSS

Lana has discovered that Jeanne and her squad have been sheltering Zor civilian Musica, who has fled with Bowie. Lana delivers an ultimatum: Jeanne will find Musica and return her for questioning immediately.

Jeanne interprets the order to her own advantage, directing her squad to perform a slow search even though she already knows where Bowie and Musica are going. The two lovers are making their way to the Zor ruins, where the flowers that are the source of the aliens' energy have reached full bloom.

Meanwhile, Supreme Commander Claude Leon orders a final assault against the Zor - while the Zor, increasingly desperate to replenish their energy, prepare an attack of their own...


PLOT - ROBOTECH:

Nova has discovered that Dana and her squad have been sheltering alien civilian Musica, who has fled with Bowie. Nova delivers an ultimatum: Dana will find Musica and return her for questioning immediately.

Dana already knows where Bowie and Musica are going. The two lovers are making their way to the ruins of the SDF-1, where they first saw the Invid Flower of Life. But when they arrive, Musica is horrified to discover that the flower is in full bloom, sending out its spores that will call the Invid to Earth!

Meanwhile, the Robotech Masters, increasingly desperate to replenish their supply of protoculture, prepare an all-out assault on Earth - leaving Supreme Commander Anatole Leonard and Gen. Emerson rushing to intercept them in what seems sure to be the final battle of this war!

Bowie and Musica enjoy a moment of happiness.
Bowie and Musica enjoy a moment of happiness.

CHARACTERS:

Nightmare reduces Bowie and Musica to plot devices. Musica, in particular, seems to spend the first few minutes tripping over... well, the ground. Fair enough to say that a life on a spaceship didn't exactly prepare her for running in the rain, but shouldn't there at least be some uneven terrain for her to trip over? I started to think that Bowie would legitimately make more progress by just carrying her.

There are good character moments for the rest of the cast, though. Jeanne is fiercely protective of Bowie and Musica, slow-walking her (implausibly assigned) search to give them time to get away. Andrzej, who has often argued against Jeanne's decisions, backs her up entirely. The only time he voices disapproval is when she labels Seifriet a coward, with him recognizing the mental torment Seifriet is going through (a good moment that, sadly, is completely changed for Robotech).

Gen. Emerson also gets an excellent scene, reacting nonverbally to Claude Leon's orders in a way that leaves no doubt that he sees these commands as disastrous. After the Act break, he sits in his office in the dark as he resolves to do his duty even if he doesn't think he and his troops will survive it - another scene that is, unfortunately, undermined in Robotech.

Advantage: Southern Cross.


NARRATION:

Southern Cross opens with another artless infodump that I suspect would leave any viewer who had missed key episodes even more confused than if it hadn't been there. Robotech does a much better job of organizing "the story so far."

As is often the case, Robotech ends up using too much narration in the episode itself. The wonderful scene with Emerson sitting in the dark? Robotech slathers voicd over on top of it, telling us what he's thinking when it's more interesting to interpret it from the visuals and music. Then, when the final battle begins, the narrator tells us that this battle will decide the fate of humanity... even though the rest of the episode has repeatedly emphasized that the Invid are coming and that this battle ultimately won't mean a thing.

Advantage: None. There's plenty of fault in both sets of narration.

Seifriet's memories return. Robotech's Zor recovers
some very different memories.
Seifriet's memories return. Robotech's Zor recovers
some very different memories.

CUTS AND ALTERATION:

Elimination of a Freeze Frame: When Southern Cross's Bowie and Musica are fleeing, there's a sustained freeze frame/pullback at the end of their first scene, a moment that makes a strong visual impression. That freeze frame has been snipped from Robotech for no readily apparent reason. Since the cut is only about two seconds, it doesn't even particularly move them toward an extra advert.

Andrzej Understands Seifriet; Angelo Is Scornful to Zor: After Jeanne tears into Seifriet, Andrzej quietly tells her that she went too far given the man's current emotional state. Robotech's Angelo is - say it with me - much, much dumber than Southern Cross's Andrzej, and he just scornfully remarks that the squad is "better off without him."

The Invid Flower Is Poisoning the Protoculture: In Southern Cross, the flower is the source of the energy the Zor need to survive. That the Zor supplies of that flower are wilting to nothing is the reason they are so desperate. In Robotech, the flower is an infestation that has destroyed the protoculture belonging to the Robotech Masters, with them worried that it may have mutated the protoculture at the ruins of the SDF-1 as well.

The Zor Blame the Humans for Starting the War: As they plan an assault on Gloire, the Zor leaders mention that if they wipe the humans out, it is the enemy's own fault for being so aggressive - a callback to the early episodes, in which every major battle was started by the humans. In Robotech, they just shrug off the potential destruction of the human race on the grounds that the humans would be just as doomed when the Invid arrive.

Bowie and Musica Are Intercut with Battle Preparation: Near the Act break, Bowie and Musica ride on the hoverbike he stole, enjoying a moment of happiness that is intercut with preparations for battle. Southern Cross plays this out over romantic piano music, with the contrast of the music and visuals making for an effective moment. Robotech tries to do something similar, minus the piano music, contrasting voice-overs of Musica and Bowie reflecting on their happiness against military chatter. This isn't a bad effort on the part of the Robotech writers, but I think the original version is stronger.

The Supreme Commander's Orders: Southern Cross's Claude Leon orders Emerson to attack the enemy from one direction while the rest of his forces attack from Gloire. Robotech's Anatole Leonard is just reacting to the movements of the Robotech Masters, hurriedly scrambling forces while ordering Emerson not to withdraw, "no matter what."

Emerson's Orders to Marie and Lt. Brown: The two versions have Gen. Emerson giving completely different instructions to Marie and Lt. Brown. In Southern Cross, he explicitly tells them that they are to fight to the last, with no retreat. In Robotech, he instead says that he expects both of them to come back alive.

Lana's Pursuit: When Jeanne discovers that Lana is following them, she orders Charles to lose her. Robotech changes this slightly, with it now Sean's idea to lose Nova, with Dana actually checking to see if he's sure he can manage that.

Musica Reacts to the Flower: In Southern Cross, Musica recognizes the flower's spores as "the same energy that we used to be bathed with," and she looks out on the sight of the flowers with wonder and a little bit of fear. In Robotech, her reaction is one of despair, as she recognizes the flower's spores mean they are "too late" and that the Invid will be coming.

Zor's Memories: The spores prompt the last of Seifriet's memories to fall into place, and he collapses as he recalls being captured and transformed by the Zor, all for the sake of finding these plants. That doesn't fit with Robotech's changed context; in the Americanized version, Zor collapses as he recalls the "original" Zor's death in an explosion (while studying protoculture, of course).

Advantage: Southern Cross.


INCIDENTAL MUSIC:

This one's a closer call than the last two episodes. Southern Cross benefits from a couple of standout musical moments: the romantic piano music as Bowie and Musica ride toward the ruins and the ethereal alien song as they observe the flowers. Robotech does well with its music, but there's nothing in it to match those two moments.

Advantage: Southern Cross.

The final battle begins.
The final battle begins.

OVERALL ADVANTAGE - SOUTHERN CROSS:

Both versions of this episode are very good. I actually quite like some of the Robotech material, notably the way the writers are using these events to set up the Invid story. There's a wonderfully ominous quality to Musica's reactions when she sees the spores and realizes that it is, indeed, too late to prevent invasion.

Other changes leave me favoring the original version. Several character interactions are simplified for Robotech, notably those involving Gen. Emerson and his lieutenants and those involving Angelo - who, as ever, is written to be dumber and more belligerent than Southern Cross's Andrzej.

It's still a close call, though, and I'd rank both versions of this episode among the series' best.


OTHER MUSINGS:

Nightmare follows on directly from the previous installment, with Bowie and Musica on the run. Its "A" plot, with Lana assigning Jeanne's squad to find them, feels almost like its own story, but it is very effectively intercut with the lead up to the final assault.

I love the way the two strands progress together. There really doesn't seem to be much plot connection until the final ten minutes, but the Southern Cross episode uses its score to bind them. Robotech attempts something similar with internal monologues and dialogue and, while it isn't as strong as the original version, it still pulls off a similar effect. In both versions, this grants significance to an "A" plot that might have otherwise seemed like another installment of "Jeanne's/Dana's antics."

There's certainly no denying the episode's momentum. Nightmare moves, and it manages several memorable moments along the way. Finally, the visuals of the ruins filled with spores and flowers are gorgeous.


Overall Rating: 9/10.

Previous Episode: Daydream/Daydreamer
Next Episode: Catastrophe/The Invid Connection

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Wednesday, November 6, 2024

2-20. Daydream/Daydreamer.

Bowie is determined to protect Musica.
Bowie is determined to protect Musica.

Super Dimension Cavalry Southern Cross: Daydream.

Original Air Date - Super Dimension Cavalry Southern Cross: Sept. 9, 1984. Writer: Tadashi Terada. Director: Yoshihito Hata.

Robotech: Daydreamer.

Original Air Date - Robotech: May 21, 1985.
Story Editor: Steve Kramer. Supervising Director: Robert V. Barron.


PLOT - SOUTHERN CROSS

The 15th prepares to return home, but they have a problem: Musica. She's a Zor civilian and, as such, would be immediately subject to interrogation. But she also saved their lives and that, combined with Bowie's feelings for her, leaves them feeling obligated to protect her.

Jeanne and Charles stage a distraction when they land, and they successfully keep Lana from finding Musica. But their behavior draws Lana's suspicions, and it isn't long before she starts investigating in earnest.

Meanwhile, Seifriet's feelings of guilt and anger lead him to reckless action...


PLOT - ROBOTECH:

The 15th prepares to return home, but they have a problem: Musica. She's an enemy civilian and, as such, would be immediately subject to interrogation. But she also saved their lives and that, combined with Bowie's feelings for her, leaves them feeling obligated to protect her.

Dana and Sean stage a distraction when they land, and they successfully keep Nova from finding Musica. But their behavior draws Nova's suspicions, and it isn't long before she starts investigating in earnest.

Meanwhile, Zor's feelings of guilt and anger lead him to reckless action...

Andrzej confronts Seifriet.
Andrzej confronts Seifriet.

CHARACTERS:

This is a character-centric episode, so there is unsurprisingly a lot of good character material.

Jeanne is at her most emotional, protecting the two lovers above all else. When Lana confronts her, she could argue for her actions on logical grounds: Claude Leon's overzealous interrogation resulted in the death of the (entirely human) bioroid pilot who was captured before Seifriet. The same happening to Musica is a legitimate worry, particularly now that Claude has unopposed control, and that could cost them a valuable resource. Instead, Jeanne insults Lana as "hard-hearted" and insists that love is more important than the war (try telling that to the families of any of the dead).

But Jeanne's ability to make intuitive leaps is also spotlighted. When Musica sings a Zor legend about flowers of light, Jeanne connects that to the flowers that she, Bowie, and Seifriet saw earlier, a jump that seems poised to lead directly to the events of the final episodes.

Musica feels guilt on two counts: abandoning her sisters, whom we see taken to the prison sector for those whose identicals have gone; and the trouble she's causing for Jeanne and the 15th. Bowie sees only the woman he loves, and he tells Musica that it's important to remember that the war will eventually end.

Seifriet also feels guilt - along with a fair bit of anger. The Zor used him as a weapon against his own people. Now that his memories are restored, he is furious at the Zor, and at Andrzej for saving him when he intended to go out in a blaze of glory. Andrzej responds by decking him and chastising him for wanting to die "a hero" when so many of their comrades have simply died namelessly in the carnage of the war.

Advantage: Southern Cross.


NARRATION:

Both recaps are poor. Southern Cross's recap is merely clunky, however, while Robotech's narrator launching into a dizzyingly complex summary of all the backstory surrounding Zor Prime. How about just sticking to what's directly relevant to the episode? The Robotech episode also seems to think that we need narration over almost every scene transition, I guess because cutting from one location to another is confusing rather than something that occurs in practically every movie or television program ever made.

Advantage: Southern Cross. 

The Zor worry about dwindling energy, while the Robotech Masters fret about the Invid Flower of Life.
The Zor worry about dwindling energy, while the Robotech
Masters fret about the Invid Flower of Life.

CUTS AND ALTERATION:

The Fake Injury: In Southern Cross, Charles distracts Lana's attention by being carried on a stretcher for a supposedly injured ankle. Robotech makes it even sillier by having Sean's feigned injury be to his big toe. A change for the stupid, as Sean's "big toe" lie couldn't have been better calculated to draw suspicion.

The Masters and the Flower of Life: The Zor leaders in Southern Cross are concerned about their low energy levels, which are giving rise to emotions and individuality in the younger generation. They need the flower on Gloire in order to replenish that energy source. In Robotech, the plant is now "the Invid Flower of Life," which infects the protoculture the Masters need, rendering it useless. This is a significant change in context that will almost certainly lead to further changes in the remaining episodes.

Bowie's Choice of Music: The squad meets in a bar, with Bowie playing the piano to everyone else's applause. When they call for an encore, Bowie obliges. In Southern Cross, he plays a piano version of Musica's song, which stirs up emotional responses from both Musica and Seifriet. In Robotech, he just plays a piano version of Minmei's It's Me, which has no direct link to the responses of the other characters.

Andrzej and Seifriet vs. Angelo and Zor: Seifriet is angry that Andrzej saves him from a hero's death... something that only happened in Southern Cross, which means that their confrontation is heavily rewritten in Robotech. The writers actually do a decent job of this, with Zor angry not at Angelo but at himself for surviving. But it can't help but be weaker than the original, though, and it wouldn't be necessary but for an entirely senseless change made by the previous episode.

Bowie Explains Musica's Feelings to Her: Southern Cross's Bowie responds well to Musica's guilt as he reassures her that she's neither an enemy nor an inconvenience. In Robotech, however, he decides to helpfully explain her own feelings to her. This, um, doesn't come across as the sensitive, romantic gesture that I think it's intended to be.

Musica's Song: Musica sings of the flower, prompting Jeanne/Dana to make the connection between her song and the flowers she saw in the cave. In Southern Cross, Musica is singing what she believes is just a legend with no basis in reality. In Robotech, with the flower now a harbinger of the Invid, she tells Dana that she hopes that isn't the flower she saw in the ruins of the SDF-1, as that flower is "often accompanied by great evil."

Advantage: Southern Cross.


INCIDENTAL MUSIC:

Southern Cross's score is beautifully used throughout, with incidentals very restrained and with Musica's songs used in ways that are emotionally effective while also pushing the story forward. Robotech also applies its music well - but those tracks are extremely well worn by now, which blunts the effectiveness considerably.

Advantage: Southern Cross.

Lana suspects that Jeanne's squad is hiding something.
Lana suspects that Jeanne's squad is hiding something.

OVERALL ADVANTAGE - SOUTHERN CROSS:

The Southern Cross episode is outstanding, a fine character piece that also does some important work in pushing the plot toward the finale. These virtues are also true of Robotech. However, the Americanized version suffers from changes, particularly to the excellent Andrzej/Seifriet confrontation. The corresponding Angelo/Zor argument is far less effective, which is almost entirely because of a pointless change made to the last episode.

This, combined with Robotech's ongoing problem with bad dialogue, makes the original version a considerably better viewing experience.


OTHER MUSINGS:

Daydream benefits from having the characters behave in ways that make sense for their situation. Every character gets at least something to do. Andrzej and Seifriet are furious at each other: Seifriet for being denied a hero's death that would have released him from his guilt; Andrzej at what he sees as Seifriet's disrespect to the many soldiers who have already died in this war. Bowie wants to protect Musica. Jeanne, carried away by emotion, wants to protect the lovers at least in part because they are lovers. Charles is up for a bit of scheming and mischief. The more analytical Louis sees the overall situation they've gotten themselves into and worries that they're in over their heads.

All of this is well-written. The external conflict, with Lana, is also well-structured, with her suspicions gradually building throughout. The Southern Cross version doesn't put a foot wrong. There are no battle scenes or explosions here - just very good character writing. The result may just be my favorite episode of the series.

The Robotech version is plagued by... well, Robotech dialogue. The odd clunky line doesn't hurt the action-heavy episodes, but that same issue can be lethal to character-based ones.

Dana's lines are particularly bad ("Now, you listen here!"), and she is written more two-dimensionally than Southern Cross's Jeanne is. It's still a good episode - but unlike Southern Cross, I do not consider this Robotech installment to be a great episode.


Overall Rating - Southern Cross: 10/10.

Overall Rating - Robotech: 7/10.

Previous Episode: Crisis/Crisis Point
Next Episode: Nightmare/Final Nightmare

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